v1.9 Update
Version 1.9 will hopefully be the final version of R-Naught. A sale is planned on the 23rd through the new year. I would be more flexible with sales / price drops but I have to keep itch consistent with Steam and Steam locks me into prices for a bit.
*I spelled "accessibility" incorrectly in the game... It was late, I was packing for a trip - and now I'm on said trip with no way to update it. Will fix soon!
Note for MacOS: Seriously, to the two people that wanted this on Steam - I'm sorry. Steam requires a lot of additional steps for Mac builds of games. Due to the level of interest, especially for Mac, this probably won't happen. So, it's on itch but you won't get achievements.
What's new?
- I had some testers point out that if you bodyslam your keyboard during a battle, it can skip turns and glitch out the game. Input is now disabled between turns.
- Accessibility Options! You can now add exp and auto-win battles. These are tools I used for testing, but I figured if you're not a huge fan of battles (they can get monotonous), you have options to power through.
- Bonkoball achievement now works. There was some flubbery during the tournament that has been smoothed out as well.
- A slew of really minor changes that you won't notice!
Thanks to all who have supported and continue to support! Don't hesitate to send me feedback - I say I'd like to be done but I never mind trying to make a better experience for everyone.
Files
Get R-Naught
R-Naught
A JRPG-inspired game with turn-based battles and mechanics that should feel familiar.
Status | Released |
Author | jirapher |
Genre | Role Playing, Puzzle |
Tags | 2D, Dystopian, JRPG, minigames, Pixel Art, Singleplayer, Turn-Based Combat, Unity |
Languages | English |
More posts
- Notes on Beta Test (testing ended / builds removed)Oct 24, 2021
- Release UpdateOct 09, 2021
- Aug - Sep UpdatesSep 13, 2021
- July Update #1Jul 06, 2021
- June DevlogJun 20, 2021
- Feedback Fixes!May 28, 2021
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